Mad Bullets Press Site Feel Yourself home Eye candy is guaranteed

BROWSE THE INGAME PICTURES
TO GET A GLIMPSE OF WHAT CRAZY ENEMIES
AND DESTRUCTIBLE ENVIRONMENTS
THIS GAME OFFERS!

 
 

OFFICIAL TRAILER

SHOOT THE WEST INTO PIECES! THIS IS OUR MOTTO, AND NOT BY CHANCE: OUR GAME OFFERS THE REMIXED FEELING OF A LIGHTGUN GAME BUT THIS TIME ON THE BELOVED PLATFORMS, FOR IOS, ANDROID AND AMAZON! THE CONTROL IS EASY AND SPARES THE FRUSTRATION: JUST TAP THE SCREEN TO SHOOT! SO KILL ALL THE BAD GUYS, AND DESTRUCT THE ENVIRONMENT FOR YOUR ADVANTAGE, BUT DON'T FORGET TO RELOAD! WATCH OUT FOR THE CIVILIANS, AND TEST YOUR REFLEXES IN THE ELIGIBLE MINI GAMES! MAD BULLETS OFFERS AN IMMERSIVE AND ADDICTIVE GAMEPLAY, BY GIVING YOU THE UNSOPHISTICATED FEELING OF A LIGHTGUN GAME!

 



MAD BULLETS
PRESS KIT


DOWNLOAD THE PRESS KIT CONTAINING ALL THE STUFF YOU NEED: SCREENSHOTS, ARTWORKS, VIDEOS, AND MORE!
COMPRESSED FILE SIZE: 278 Mb.

 

COMING SOON ON
SUMMER 2014

   

 

 

ARTWORKS GALLERY

HERE YOU CAN FIND THE ARTWORKS OF THE LOGO, THE CHARACTERS AND THE LOCATIONS.

 

CENTRAL EUROPE'S BIGGEST VIDEO GAME SHOW, THE PLAYIT, GAVE HOME THE DEBUT OF MAD BULLETS ON 2014 APRIL 26TH. WE HAD AN OWN BOOTH FOR THE GAME, WHERE EVERYONE COULD TRY THE GAME, AND HAD A CHANCE TO WIN AN XBOX ONE BY REACHING THE HIGHEST SCORE. IT WAS EXCITING TO SEE THE GAMERS PLAYING THE GAME, USING THEIR TACTICS, THEIR REFLEXES. WE HAD A LOT OF FEEDBACK, AND AT THE END OF THE DAY WE NOTICED THAT EVERYONE GOT IMMERSED IN MAD BULLETS. THIS WAS A PERFECT OPPORTUNITY TO BRING THE GAME TO THE PEOPLE FIRST TIME IN THE MAKING.

 

 

 


ISTOM GAMES WAS ESTABLISHED IN 2009 TO DEVELOP HIGH-QUALITY IOS / IPHONE APPLICATIONS. THE ROUGH START-UP WAS COUNTERBALANCED BY OUR PERSEVERANCE AND CONVICTION THAT WE WILL BE ABLE TO ACHIEVE OUR GOALS. THE SUCCESS OF THE PAST FEW YEARS HAS PROVEN THAT PEOPLE HAVE GROWN FOND OF OUR GAMES. NOWADAYS ISTOM GAMES COUNTS AS ONE OF THE MOST HIGHLY ACKNOWLEDGED HUNGARIAN DEVELOPERS FOR IPHONE GAMES. OVER 9,000,000 PEOPLE WORLD-WIDE HAVE CHOSEN OUR GAMES. HAVING ACHIEVED OUR GOALS, WE SET NEW TARGETS INCLUDING PUBLISHING.

WITHIN TWO YEARS, BY 2011 ISTOM GAMES ACHIEVED SUBSTANTIAL MARKET PRESENCE. RELYING ON OUR LARGE PLAYER CLIENT BASE, IN 2012 ISTOM GAMES MADE ITS DEBUT ON THE INTERNATIONAL MARKET ALSO AS PUBLISHER.

NEW GOALS SET BY ISTOM GAMES INCLUDE ALSO THE OUTSOURCING OF DEVELOPMENT, WHICH WILL ENABLE US TO COME UP WITH AND DISTRIBUTE HIGH-QUALITY LOW-BUDGET GAME SOFTWARE ELABORATED WITHIN SHORT DEADLINES. WE WISH TO HAVE DEVELOPMENTS CARRIED OUT COST-EFFECTIVELY AND WITHIN SHORT PERIODS OF TIME WITH THE HELP OF EXPERIENCED DEVELOPER TEAMS.

THANK YOU FOR TAKING THE TIME IN OUR BUSY WORLD TO GET TO KNOW OUR PRODUCTS BETTER.

BEST REGARDS, ISTOM GAMES

 

 

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